Funded with $12.4M, a mobile ARPG built by a AAA team - @fableborne
I have observed that recent blockchain games are gradually abandoning the pursuit of AAA titles, opting instead for lightweight, easily viral hit games built by more specialized teams. They are no longer prioritizing the implementation of a blockchain economic model as the primary goal, but rather focusing first on gameplay and real revenue.
Today, let's talk about the recently explosive mobile ARPG Fableborne, which just completed its TGE and launched on Binance Futures contracts.
My first impression of Fableborne is its high level of “industrialization.” The core team comes from major studios such as Konami, Ubisoft, and Blizzard, and they have raised $12.4M in two funding rounds (Delphi, Spartan, Animoca, etc.). More importantly, it is a flagship project heavily supported by the Ronin chain. In the current market environment, a mobile project with such resource allocation and funding scale is worth a close look.
After downloading and trying it, I felt it combines the “feel of Diablo” with the “strategic depth of Clash of Clans.” The core is ARPG + base tower defense. You control a hero on your phone to raid other players’ bases (ARPG part) and capture resources to upgrade your own defenses (tower defense part). The smartest design is asynchronous gameplay: players don’t need to be online at the same time; attacks and defenses are asynchronous, you can play whenever you want, with matches lasting a few minutes. This fits perfectly with today’s players’ demand for lightweight, on‑the‑go games.
Data shows this gameplay is popular with a segment of players. Fableborne has completed three full seasons, with a cumulative 380,000 players, a peak S3 DAU of 108,000, an average daily playtime of over 3 hours per player, and a D1 retention stable at 70%+. In the S3 season, the Fortune Pass sold $500,000, demonstrating the game’s real “blood‑generating” capability.
On December 5, $POWER had its TGE and launched on Binance Alpha, and the next day it debuted on futures contracts. Its performance is solid so far, with an FDV of $270 million. Behind it is Fableborne’s unique economic model, the Power Protocol, whose logic is no longer a simple “mine‑sell” approach but “action equals value.”
The ecosystem is not limited to the Fableborne game alone; $POWER is the underlying protocol token. Players’ real actions—such as combat, spending, and guild social events—drive token demand, and a player’s competitive performance influences the share of $POWER rewards they receive. For example, Webshop revenue flows back into the ecosystem, and as more apps integrate the Power Protocol, the consumption scenarios for $POWER will continue to expand.
Finally, here’s the current participation opportunity:
Season 4 has just begun, with the main event being the guild war starting on December 10. This time a dynamic reward pool mechanism is introduced: 70% of Webshop revenue is directly injected into the $POWER prize pool.
The gameplay is straightforward: join a guild – raid for points – climb the leaderboard – share the prize pool. Competitive level determines the reward share; NFTs are an optional value‑add, not a barrier to play. Interested users can download the game and try it out.
iOS: https://t.co/IN0g2VYlX4
Android: https://t.co/TiA8JvLFwx